Continuous Mesh Avatar
DaVinci Pose
SuperDarla - Created in 3DStudio Max / Surface Tools.
Model in DaVinci Pose delivered for testing. Joints are
colored to test accuracy of joint animation. Body is
named Humanoid Root; Head is named Skullbase. Pivot Boxes
have been added and are attached to the Body or Humanoid
Root. Hair, eyes, throat, and Skullbase Pivot are
attached to Skullbase.
Total Polygon Counts, including head and hair, from top
to bottom, are 2200, 3614, and 5602.
Levels of Detail
Screen Shot - Continuous Mesh built with Surface Tools, a
plugin for 3DStudio Max. By specifying various levels of
detail we can increase the complexity of the mesh,
necessary for seamless joint animation. The figures above
contain 328, 1248, and 2808 polygons. The middle figure
represents our target model.
Levels of Detail - the figures above contain 328, 1248,
and 2808, and 4992 polygons.
The underlying splines used to derive all of these models
can be seen on the 3rd figure to the Right.
Stasia
McGehee
April 8th, 1999
stasia_mcgehee@lionhearth.com
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