Texture maps created for 3D avatars.
Images created using Fractal Design Painter,1994.
Anatomical texture maps used as templates for other characters.
Images created using Fractal Design Painter, 1992.
After building the 3D model, texture maps are created by using the model
as reference.
Texture map created using Fractal Design Painter, 1992.
Human Model created in 3DStudio 2.0, 1992.