Low Poly Andrea
H-Anim
Compliant Continuous Mesh VRML Model
Andrea is put through "The Exercizer" a feature
in FigAnim, our proprietary animation engine, which
allows us to manually bend joints to see if they work.
Base
Model plus Textured Model in DaVinci Pose. Modeled in 3DStudio
Max 2.5.
Textures created in Max and Photoshop using various Max
plugins.
Andrea has a 320 poly body. She uses Andrea's morph
targets for speech.
(We have a seamless version as well, but it does not work
with Andrea's morph targets).
Stasia
McGehee
October 8th, 1999
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