Low
Poly Animation
Real-time
3D Pumpkin Animation using Morph Targets
Spline
Modeling Faces
Model
a Face with Surface Tools plug-in
Spline
Modeling Figures
Creating
3D Characters with Surface Tools plug-in
Levels
of Detail
Creating
3D Characters with Surface Tools plug-in
Texture
Mapping
Per
Vertex Coloring is useful for Eyes
UV
Coordinates
Applying
Mapping Coordinates using the Texporter Plug-in
The
Relax Modifier
Applying
the Relax Modifier to a Patch Model head built using Surface Tools.
This
page last updated on September 9th, 1999.
Copyright
© 1999 Stasia Marie Burke McGehee.